Torchlight 2 Transmute Guide NEW!
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Transmuting in Torchlight II is a process by which the player can combine certain items into new items. It is similar to transmuting in the first game, but features some different recipes an average of the quality of the ingredients one uses. For example, for "A Random Unique" transmutation if one uses four uniques varying in quality 19-32 the resultant item will lie between these quality levels, on the other hand if all four are of 23 quality level then the resultant unique will have 23 quality. This is especially important if you are rolling for a particular set item. The best way to nearly guarantee that you get an item from the same set, is to use items from the same set to transmute. This of course assumes that you have extra items belonging to the same set. (it is often possible to receive a higher level set piece from 2 lower level pieces)
Transmutation is the process of turning items into other items (typically of greater power or value). To transmute, first talk with the NPC named Duran The Transmuter in Torchlight. The transmutation window displays four inventory slots and a transmute button. Place the ingredients, as listed in the recipes table below, into the inventory slots and press the transmute button. Transmutations are free.
Choosing the right items can buff your character to a maximum level. Here we are going to focus on a basic guide to Diablo 2 Resurrected charms, how do you reroll charms in D2R to get useful attributes and what charms are worth keeping in the game?
Version 1.40Version History3/20/2011 version 1.0 Guide completed, revised, and submitted.3/25/2011 version 1.1 Formatted the guide to allow easier navigation Fixed stat and item errors4/1/2011 version 1.25 Added a complete Walkthrough Added sections for Hatch and Vasman map quests4/3/2011 version 1.30 Added missing spells Fixed misleading quest information Fixed table/box format problems Added potions, scrolls, & fish Placed enchanting and transmuting into their own sections Fixed random terminology and spelling errors4/5/2011 version 1.40 Finally completed all of the gems in game, added ember stats for every type Placed all sidequests into their own section, leaving hyperlinks to them in the walkthrough. Added a questions and answers section based on reader feedback Cleaned up clutter in the walkthrough and edited unclear instructions FAQ is now complete!IntroductionTorchlight is a hack and slash style action rpg game available for download from Xbox Live. The game's development team is made up of some of the creatorsof Diablo and Fate. While I have never played Fate, I have played Diablo and Torchlight feels very much like Diablo with many similar features and the general game layout being the same.The game boasts four difficulty levels which are a permanent choice uponcharacter creation, if you choose normal you cannot change difficulty for thecharacter at all. There is also a hardcore mode in which death is permanent tospice things up for the more serious, less reckless players. Also upon creationyou can choose a unique pet which will accompany you through your journey, thischoice is also permanent to an extent (more info in the pet section).Torchlight is an amazingly fun and addicting game, and as a pure example of myfavorite genre, I am proud to to walk you through the game from start to end.This guide is my own work, and based solely on my experience with the Xbox 360version of Torchlight. Any ideas or information from any other sources hasbeen omitted from the guide. Thank you for taking the time to look into my Walkthrough for Torchlight!Excerpts from Alric's Journal are taken from the game directly, and are theoriginal work of course by the game's developer: Runic, not myself. Q & AQ. Does Torchlight have multiplayer?A. No. Torchlight is a single player game. Torchlight 2 will have full co-opsupport however and is in development to be released for the PC in 2011. An Xbox360 version is not yet announced.Q. I used a fish that grants a large bonus to gold find for a time but I am getting the same amounts of gold drops as before, is this fish broken or what?A. Fish that you feed to your pet (check the in game tooltip) and add bonusessuch as an increase to gold or magic find only take effect if the pet gets the kill.If you hang back and let your pet kill some critters, the bonuses will be applied.Q. I used a permanent fish on my pet but after trying a new transformation itchanged back to the wolf/lynx/chak. Are permanent transformations glitched?A. If you change your pet into a permanent creature type, it remains as thattype unless you use another transformation like you described and reverts back toyour original pet. This is not a glitch or bug, but the intent of the developers.Do not experiment with other types or you will lose whatever permanent type youhave for your pet!Q. Raising the magic stat isnt giving me more mana, what am I doing wrong?A. The magic stat increases the damage of elemental attacks and does not grantany bonus to mana. Maximum mana is raised by a small amount each level up, and youcan also find items which add more mana while equipped.Q. I've used the respec potion to reallocate my skills but one of the skills refundsall of the points except for one. How do I get that point back? Every other skill refunds all of the skill points.A. Each class starts with 1 rank in a specific skill on creation. That skill rank/pointcannot ever be removed.Q. Something happened to my shared stash! I lost everything in it and dontknow why, what's going on? How do I get the items back?A. There is a glitch involving the shared stash in which the items are deletedpermanently. Runic is working on a fix to prevent further loss, but anything deletedis gone for good. What exactly triggers the loss is unconfirmed, so play it safeand use your personal stash for each character unless you are transferring items.Q. My hardcore character died but it is still in the load character screen. CanI really still access the character?A. If you die as a hardcore character, that character is forever gone. The character remains in your load character screen but is in ghost form and unselectable, its the hardcore character's graveyard. Here is what the game tells you upon a hardcore character's death:"This character was killed in hardcore mode. They are permanently dead. You will not be able to continue playing with them."So what you see is just for show, to remember your fallen hero.Q. I was on the 76th floor of the Shadow Vault and accidently lost my portal there,is there any sort of waypoint or something to get back there?A. Unfortunately, no. The only way back to your previous location in the Vault is to use the portal you made in the Vault or start back at floor 1. If you portal out of the vault, make sure you dont go anywhere else and use anotherportal or the Vault one is overridden.Q. How do you rotate the camera?A. The camera cannot be rotated, you can only control zoom.Q. I found a nifty Axe for the creature Gar handing out quests in the ShadowVault, do I have to give it to him? The Axe has better stats than my sword...A. You can abandon the quest by going to the quest log, highlighting the quest,and then pressing the Y button. After you abandon the quest, the item is yoursfor good and you can find a new quest from Gar (or any of the quest givers).Q. What is the best class?A. All three classes were designed well in Torchlight and each is capable ofcompleting the game at all difficulties. The Alchemist seems to have the easiesttime however, able to summon a small army and all. Q. What's your favorite class?A. Vanquisher. I'm a huge fan of Archers/Rangers in these games and while Iusually try them all, I will always main the Archer class.Q. I have heard that you can dupe items in this game and even glitch to preventlosing enchantments from the enchanter or shrines. This is a single player gameand duping isnt going to hurt anyone, can you tell me how?A. No. While duping and glitching may be possible, I play my games 100% legitimately,and never glitch or cheat in any way. Q. Your guide is missing something, when are you going to add it?A. To my knowledge, the guide is complete. If you notice something missing orfind something unclear in the guide, do not hesitate to contact me and let meknow. If I decide to include any pertinent information in the guide, it will be added immediatelyand credited to you.Game ControlsBack Button: Opens the character menu screenStart Button: Game Options menuLeft Analog Stick: Controls player movementRight Analog Stick: Zoom camera view in and outRight Analog Stick (press down): Display mini map and cycle mini map styleUp on the Directional Pad: Switch to skill set 1Down on the Directional Pad: Switch to skill set 2Left Trigger: Hot keyed action skillRight Trigger: Hot keyed action skillY Button: Hot keyed action skillB Button: Hot keyed action skillA Button: Interact with objects or non player charactersX Button: Standard attack with equipped weaponLeft Bumper: Use healing potionRight Bumper: Use mana potionMain CharactersTorchlight has three classes to choose from, each with a different set of skills and evident play styles. An interesting note is that any class can useany piece of equipment, as long as they meet the stat requirements for it. In this game each class also has the ability to dual wield weapons. That does notmean each class can fulfill each play style available equally, some classes aremuch more able to perform better regardless of gear. Each class is easy enoughto pick up and play as there is no difficult learning curve or some magicalformula to building a character. Unlike some Role Playing Games Torchlight isvery forgiving except of course on hardcore mode and with some unavoidable cheap enemies later in the game. Stat points should be used in the standardrpg fare, strength for melee fighters, dexterity for ranged fighters, andmagic for heavy casters. Each class should place some points in defense as welland save some points always in case you need to raise an unused stat for gearrequirements.Below is a rundown of the three classes.The DestroyerYour melee oriented, Barbarian type class with that special magical twist! Thisguy is a tank in his own right with an impressive spread of skills available.He has a few melee oriented attack skills, a few magically based skills, andeven special auras which no other class has access to. These auras grant apassive effect while active and can damage and slow enemies in the effect. A great character for hand to hand combat, strength and defense seem to be priorities stat wise as you want to hit harder and be able to take more damageas well.The AlchemistA true mage in his own right, the alchemist can sling many a spell and summon asmall army of creatures to his aid. With direct damage, debuff, and damage overtime spells at his disposal and an entire tree devoted to summoning, he is aforce to be reckoned with in the right hands. From what can be seen and theavailable active skill slots, going pure summoner or pure mage can be as viableas going half and half as long as you prioritize what you are doing. If youlove to wreck havoc or have minions do it for you, the Alchemist is a perfectchoice for you. Make sure to make use of the magic stat to boost the damage ofyour elemental spells and wands.The VanquisherThe marksman of Torchlight, and my personal favorite. The Vanquisher has accessto a variety of ranged skills and spells including elemental varieties and alsohas the ability to deploy traps which damage or debuff enemies in range. Someclose combat assassin skills allow her to defend herself if enemies get too close As all expert archers know, a pair of daggers can be a lifesaver if youaren稚 prepared for a sudden onslaught of quick foes. The Vanquisher will almostalways want to place points into Dexterity mainly and main a ranged weapon.Attack speed is also a must to keep high while avoiding slow weapons if at allpossible.Character SkillsEach class has three distinct skill trees, which are for the most part uniqueto that class and unavailable to other classes. There are some common skillswhich all three classes share and those will be described first. There are norequirements for choosing skills outside of level requirements. New skills open up at level 5,10,15,20, and 25 with level 1 skills being available uponcharacter creation. Skill points are gained with each character level and witheach fame level earned. Skills cannot be earned any other way and 10 is themaximum rank for all skills. Passive skills are always active and provide a bonus without any action neededby the character besides choosing the skill, while active skills must be linkedto a hot key and cast before any effects take place. You can set active skillsin the skill menu by highlighting a chosen active skill and pressing X, then bypressing the button you wish to hot key it to. Available Hot keys are Y, B, lefttrigger, and right trigger. You can also set another set of the same four keysby pressing down or up on the directional pad and following the step above. Bydoing this, Torchlight allows for a maximum of 8 hot keyed skills at any onegiven time and you can switch between the two sets of four by pressing up or down on the directional pad in game, without any lag or delay.For all skill listings and descriptions, shared skills are passive and class skills are active.Shared SkillsCritical Strikes: This skill increases the chance to score a critical hit and also increases thedamage of critical hits by a nice percent. It is always good to have points incritical strikes unless your build does not allow it as they can happen quiteoften with the chance high enough, and the damage is extreme. Critical hitswill take effect with both weapon attacks and damage spells so even pure spellcasters can benefit from it.Armor Expertise: This skill lowers the stat requirements for armor and also provides a percentboost to your armor class, which reduces damage taken. It is another good skillto invest spare points into as you can save on precious stat points instead ofwasting one or two just to wear a piece of armor. Stat points cannot be undonebut skill points can so this skill might be a bit more powerful than it seems.Dual Wielding: Increases damage dealt by a percent while dual wielding (having a weapon in each hand). If you dual wield, this skill can add a lot of damage with minimalinvestment and is worth the points. If you use two handed weapons mainly, itis not a skill you will need at all.Charm, Defensive, and Offensive Spell Mastery: Each character has separate skills for each of the spell types: charm, defense,and offensive spells. Points in these skills raise the spell levels of all spells learned of that type. Spells are specifically learned from scrolls andare not the same as skills, so your explosive shot will not benefit from raising offensive skill mastery but your fireball spell will. If you have a low level spell that you use often, a few ranks in the respective mastery willmake it progressively stronger. Worth a few spare points for spell users, butif you don稚 use spells often (again, these are specific spells learned fromscrolls) it isn稚 worth putting many points if any at all in the mastery skills.Adventurer: Increases experience and fame gain by a small percent and increases potioneffectiveness by a large percent. This is a good skill to have at least somepoints in, as you level up your character and fame faster which nets you moreskill points quicker. If only a couple, have a few points in the skill as soonas it unlocks, it will pay for itself rather quickly.Martial Weapons Expertise: Lowers the stat requirements for all melee weapons and increases the damage ofmelee weapons by a percent. If you use melee weapons mainly, this is anothergood skill to use.Ranged Weapons Expertise: Lowers the stat requirements for all ranged weapons and increases the damage ofranged weapons by a percent. If you use ranged weapons mainly, this is anothergood skill to use.Magic Weapons Expertise: Lowers the stat requirements for all magic weapons and increases the damage ofmagic weapons by a percent. If you use magic weapons mainly, this is anothergood skill to use.Pet Mastery: Increases your pet and your summoned minion's damage and armor by a percent andalso speeds up the process of having your pet cart items to town to sell and return to you. A good skill for summoners and even for everyone else on theharder difficulties as the pet is very susceptible to damage.Block and Parry: Grants a chance to block attacks, shield or not. If you need the extra defenseand armor expertise is maxed, this is an OK skill to choose but not mandatory.Barter: Makes you more efficient in shopping, literally. Merchants sell their wares forless and you can make some easy money with this skill maxed out because theywill still buy some stuff back for you for more than they sold it to you for!I always prefer to prioritize combat and leveling effectiveness first, but itis a good flavor skill if you are in need of money for gambling or enchanting.Treasure Hunter: Increases gold and magic find percents which allows you to find more gold andbetter treasure in the dungeons. Worth a few points early on if you can sparethem and definitely worth many points later on when you start farming for theend game gear.Advanced Spellcasting: Reduces spell requirements (spells from scrolls) and increases mana regeneration. If you run out of mana often, this skill can help you out butotherwise it isn稚 really too useful.Destroyer Class SkillsBerserker TreeThe Berserker tree utilizes straight forward, standard issue,grunt tactics. Weapon slashes and ramming speeds encompass the tree. Noflashy magic skills or bright lights, just blunt force.Slash Attack: A forward based melee attack that will hit multiple enemies in front of theDestroyer. This is a good melee skill for early on as the mana cost is quitelow. It might wear out its usefulness later so its not advised to put too manypoints into it. Note that every Destroyer starts with one rank in this skillat no cost, that first free rank may be enough to get by the first few levels.Stampede: "A brutal forward dash that damages all foes in its path". Sounds pretty gooddoesn稚 it? This skill also has a chances to knock back foes making it even better and especially useful for getting to mages and annoying archers quickly.Not a bad skill either, the knock back and heavy damage works really wellagainst groups of weak creatures that have ranged support.Chain Vortex: A ghostly conjured chain lashes out in an attempt to stun enemies. On paper theskill might sound pretty good as an enemy that cant fight back is a good foebut it does so little damage that skill points could be used elsewhere, especially as a level 15 unlock. You can try it out as the stun effect does indeed work, but you could probably fare better just damaging the enemy withheavy skills in the time you wasted stunning them. If used, not many pointsare needed as the stun chance starts out at 87% which is a pretty high chancefor success. A few points are not wasted if you do want to try it since the stun starts at 3 seconds.Spectral Echo: This attack is a ranged attack that damages enemies as you strike with weapon attacks. The damage starts out pretty low based off of your current dps so it might not be a very wise investment when you can close ground quickerand use more powerful skills instead. To see some real damage from this attack,you are going to have to invest many points. If your weapons have a low rangeinherently, this may be a decent skill early on but it only applies to standard(X button) weapon attacks.Devastate: This skill is a constant cost spell (hold down your hot key to keep it activeas it uses mana as long as you hold the button) but is very powerful in trade. While you run around with it active, your movement is increased, andany enemy touched will be debuffed with lowered armor, damage, movement, attack, and cast speed. It also adds damage beyond your current weapon dps, making the character quite literally, a Destroyer. As long as you have manaupkeep, you can run around gutting foes quickly and easily.Titan TreeThe titan is the magically enhanced Barbarian, able to crush foes withelemental bursts and waves of energy. The Titan forgoes traditional crushingin favor of pulverizing his enemies with mystical surges of energy and pain.A nice touch as most rpgs don稚 allow cross class skills so much, a warriorusually can do little more than slash or bash.Soul Rend: Melee range attack that damages foes heavily and adds electric damage, thereis also a chance to stun. It seems to be a decent attack against bosses andchampion type monsters but seems a little less effective against weaker critters (which aoe attacks are a bit more efficient). Good for bosses andchampions and a few points in are not wasted.Titan Stomp: Smashes all nearby enemies with a shock wave and stun chance. This is an excellent skill to have hot keyed as with every cast it almost always knocksback enemies and, chills them (slowing movement), and has a chance to stun.Perfect for getting enemies off of your back if you become surrounded andneed to get your bearings. I recommend a few points and an active hot keyDoomquake: This skill has a chance to burn enemies and it inflicts a good amount of yourdps as well. Its more of an offensive skill and burning cracks in the groundstrike outwards towards your enemies but in most cases, Titan Stomp is a bitbetter of an attack because of its defensive properties. If you do use it, you are going to want many points in it to keep the damage high and chance ofburn good. Note that the burning cracks are random in how they branch out andthe may or may not strike enemies depending on the enemy's position(s).Frost Shield: A protective barrier will absorb damage for a time while freezing enemies whostrike it. This is a nice defensive skill and also a very good hot key Itmight not be too obvious on easy or normal, but it is a very strong defensein high difficulties and high levels. The damage absorption can get quite highand it absorbs all damage, both physical and elemental.Seismic Burst: A powerful attack with a nice rate of knock back This is another decent skilldepending on your supporting skills, as it has a very large area of effect. It does lack any sort of stun but the knock back is worthwhile. Note that theSeismic Burst is not a radial attack but an outward one.Spectral treeThe spectral Destroyer is one that embraces death and decay, usingfoul magics to give himself a vile edge in combat. Nasty surprises await thecreatures below Torchlight, as a spectral fighter will only reveal his talentsas an assassin will introduce a dagger to the back.Shadow Armor: A phantasm summon the Destroyer can call upon to attack his foes. Summons canbe effective and a nice support but later on the pet mastery skill needs to beused in order for the shadow armor to keep up. Early on, a few points will suffice and you can recast the shade if it should perish. Note that the armor appears right over your character and will only be able to strike enemies in range. This is not a conventional summon as it does not run around on its own.Entropic Aura: A foul aura slows surrounding enemies cast, movement, and attack speed. Alsohas a chance to interrupt enemies (attacks and castings). Only one aura maybe active at a time so if you like one over the other, choose it. Slowing enemies is always useful (and fun!) so it is not a bad skill even with lowranks.Shadow Bowman: Another spectral summon, this one is an archer and compliments shadow armorquite well especially with pet mastery. While active you will gain a damagebonus and increase to missile armor (lowers damage of ranged attacks on you) so its worthwhile if summons are your thing. As with the armor, the bowman isa summon that appears right above your character and does not move around onits own.Aura of Thorns: The other aura available, this one provides a small damage over time to enemies in a large radius. The damage is sort of low but it is constant and you don稚 have to worry about taking any action after casting. A cast and forget skill with some extra damage is never a bad thing.Spectral Decay: A nice area of effect attack that knocks back enemies, lowers their armor, &has a chance to stun enemies. Good for any build and a nice support skill.Alchemist Class SkillsArcane TreeThe Arcane Alchemist is schooled well in the traditional art of magic.Expect to blast enemies from a distance with flashy spells, and all sorts ofexplosions. The stuff that makes mom proud.Ember Bolt: Standard run of the mill bolt spell, that can fire multiple projectiles at onetime. A good staple skill, which also has a knock back chance and can be increased to allow four bolts at once. Bolt spells are the 12 gauge shotgun ofRPGs, don稚 leave home without it.Ice shock: Hurl a crystal that explodes into a hail of chilling cold pain, freezing foes.A good one early on, freezing and slowing creatures to prep for follow upattacks.Ember Lightning: A decent enough spell early on, a bolt of lightning zaps the target. If it isnot performing well enough, hold off on points for something stronger. Itjust lacks the raw power of later skills or the aoe effects of earlier ones.Ember Lance: This seems to be an Alchemist favorite and it is easy to see why. The will constantly shoot a stream of ember for as long as you hold down thehot key it is assigned to (draining mana all the while). Its a fun skill andpowerful in its own right with mana upkeep.Pyre: Think fireball and you know what Pyre is already, you hurl a crystal thatshatters and burns enemies. The mana cost is reasonable and the damage overtime is decent too so it is not a bad spell to use.Ember Strike: A high damage, area of effect, pile of file blasts enemies in a radius. Thedamage is really great but the targeting is a little wonky as it will caston the highlighted enemy which changes rapidly on the 360 version. It isuseable and very fun, the targeting can annoy you though.Lore TreeAh, the Alchemist that needs a friend, or two, or ten. The Lore "master"is one who summons creatures to do battle for him or just take the heat, impsgolems, whatever. They all make nice meat shields. Don稚 forget pet masteryif you choose the path of summoner as your minions need all the strength youcan allow them.Nether Imp: Summon some imps from the depths of the hells to rise from slain corpses and pester your enemies, what more could you want? A great staple for a summoner, keep them active and well fed!Really though, these little creatures can dish out some damage and you cansummon more at once the more points you invest. Max it out if you summon.Thorned Minions: A buff for your pets that reflects damage back to attackers. It sounds usefuland is worth using early on but the burning bind buff is far superior. Bestto put points into it but when you respec and have burning bind, leave thisalone.Summon Alchemical Golem: Summon a robotic friend to crush your enemies. A good skill to have around, this guy can survive well enough and do some damage in his own right.Terror: Enemies in range will flee in terror. Excellent defensive maneuver, it canreally save you if you are swarmed with little critters (the ones that want tokill you, not your summons!). A few points are not wasted here, if it doesn稚seem too effective for you or you just don稚 need it leave it after a respec.Summon Beam Golem: A mechanical friend with a ranged beam attack. Two robotic warriors are betterthan one, and this one shoots lasers! Really good pet to keep around, worthan investment.Battle TreeThe Battle Alchemist has dabbled in some strange brew and has some strange and effective powers. He can teleport, weaken enemies, and evenaugment his weapons for some hand to hand. A skilled "Alchemist"? Or a failedlab student? Its a little hard to tell from the get go but some of theseskills can really shine in the right light.Ember Shock: You know that strange looking glove the poster boy for Torchlight wears? It actually has a purpose, to shock enemies! Really, the stun is great and the added electric damage is nice. Mainly for the stun and knockdown, awesome forgroups headed by a leader or some burly sort right in the center.Ember Shield: Absorbs physical damage. It can be used to save you in tight spots, but itdoesn稚 really need to be on all the time. Depending on how reckless you are,you might be able to get by with passive defensive skills or just the good old"best defense is a good offense" trick. One of those "rent before you buy"skills, so try a point or two and see if you like it.Infuse: Adds damage to your melee or ranged weapon for a time. If you use your normalweapon attacks a lot, this will help you out as the damage bonuses are prettybig. Don稚 let a skill like this on a caster class turn you off, it is prettypowerful in its own right.Frailty: Slows enemy attack speed, lowers enemy armor and resistances, a very nicedebuff especially later on in the game. Debuffs can make killing things allthe more easier and such a skill shouldn稚 be overlooked.Ember Phase: Teleport, knock back foes, possible stun and decent damage. This is anothergood spell for all around defense and flexibility. If nothing else, it isfun to warp around kicking enemies out of your way!Ember Sentry: A crystal piece floats around blasting enemies that come near you. Seems likea skill just to have because I couldn稚 get it to do any great damage. It doessay it adds a ton of damage and summon duration but I haven稚 tested it fully to see what damage it affects (itself, yours or what). It really seems likea weak skill for level 25.Vanquisher Class SkillsMarksman TreeThe marksman is a master of ranged weapons and has devoted a lifetime of studyto perfecting the art. Able to fuse elemental energy with conventional arrows,the marksman can set enemies ablaze and freeze them outright. Devoted archers can even unleash a flurry of arrows to rain upon foes.Ricochet: A single, powerful shot bounces off of walls repeatedly damaging all enemies ithits. Will pass through enemies and continue to ricochet. An excellent skillwhich is unlocked at the start for free, good for hallways and enclosed spaces.Frost Pilum: A single blast of frost that will chill enemies in its path. Will pass throughenemies and hit any in its path. Another staple skill which can be used wellthroughout your game.Seeking Shot: A blast of particles split off and home in on a single target, always hits andis a great skill for hard to reach enemies.Explosive Shot: A blast of energy that explodes on impact dealing large damage to any foe in amedium radius. A perfect skill for groups with high damage output. This caneasily be the only skill you use, opting to use others only to break up themonotony. Recommended highly.Arrow Hail: The archer fires off a volley of arrows at the target hitting all in a radius for big damage. The skill is impressive but suffers the strange targetingproblem of ember strike in that it will cast on the highlighted enemy which changes rapidly on the 360 version. So just the same, it is useable and very fun, the targeting can annoy you though.Rogue TreeThe rogue is a master of quick melee attacks and ever the trickster. A skilledarcher can reveal the dirty secret of a poison blade and keep enemies at bay with flawless transition between play style. Needle Arc: The Vanquisher throws a handful of darts in an arc toward her enemies. Thedarts slow enemies and deal extra damage over time making them quite usefulactually. A dirty trick indeed, and good for keeping the forces of evil at bay. The darts have a short range, probably to keep them from being overpowered so it is going to be a player choice based on how they handle.Stab: The Rogue deals a massive strike with twin daggers to an enemy. This skill hitshard and can stun enemies. The stab can actually hit multiple enemies at onceif they are in close proximity making it a good skill for early levels.Wind of Justice: Blast all surrounding enemies away (knock back) chilling them and also with achance to stun. This is a perfect defensive skill to blast enemies away when you are surrounded. Very useful and recommended.Venomous Dirks: A set of poisonous dirks shoot out from the Rogue in a 360 degree radius, thenseek out and damage enemies adding poison damage to the effect. A nice attackbecause of the auto targeting of the dirks and high number of them at once,worth it if you aren稚 using too many marksman skills.Hamstring: While active, movement speed is increased and any enemies you hit will havearmor lowered, movement, casting, and attack speeds lowered, and take heavydamage. A fun skill but it drains mana quickly for as long as you hold downthe button it is hot keyed to.Arbiter TreeThe Arbiter is a master trap setter and uses them to damage enemies with a variety of effects. Best to pick one trap to augment your marksman skills. Manytraps can be out at once but only two of each type, if you have two fire trapsout and cast a third the first one will disappear. You can though have two fire traps and two lightning ones out at the same time etc.Lightning Bomb: Toss a ball of lightning at enemies which damage all in a radius. Not veryhigh damage and it can be safely skipped. It is not a trap however and a purearbiter might make better use of it.Fire Trap: Toss out a trap that burns enemies with a deadly flame. The trap has a short range but makes quick work of enemies with weak armor. Good early on, make sure to upgrade as more traps become available.Flechette Trap: Toss out a trap that sprays enemies with razor sharp flechette. Has a nice long range and good damage. You could choose to main this trap and do quitewell, safe to invest points into.Devouring Trap: Toss out a trap that lowers armor of nearby enemies and also has a chance tostun. The trap does lower armor but the chance to stun is low and doesn稚 seemtoo valuable of a trap. If you have trouble piercing enemy armor it may beof more use but on average you shouldn稚 need it at all.Shock Trap: Toss out a trap that blasts enemies with lightning and sends out smallerlightning bolts to surrounding foes (think chain lightning). This trap has amedium range but high damage output making it or flechette (or both) the bestchoices for damaging traps.Your PetUpon choosing your character, you get to choose a pet companion to adventurewith you. You can name this pet anything you like and can choose from threedifferent pets with aesthetics being the only difference between the three: A Wolf, A Lynx, and a "Chakawary". The Chakawary was not in the original PCversion of Torchlight and was added just for the Xbox 360 version. It looks like a cross between a water dragon and a velociraptor and makes annoying chirping sounds every few seconds.Your pet is not just there for looks, it can fight alongside you and even castspells if you teach it some. In the inventory menus, you can set the pets moodby pressing start and choosing from one of three stances: Aggressive, Defensive,& Passive. Aggressive pets will attack any creature in there line of sight andpursue them if they flee. Defensive pets will attack only if they are attackedfirst and Passive pets will not attack at all.If your pet gets too low on health it will flee, fleeing pets run wildly andaimlessly and do not attack or cannot be sent to town. You can heal fleeingpets or just wait for them to calm down a few moments after all enemies aredead in the immediate area.You can dump unwanted items into your pets inventory and send it to town to sell everything it is carrying. After a short time your pet returns with yourgold and you never had to take a break from the action! To send your pet totown,open the inventory menu (back button) and then the pet menu (start button)and then press Y. You receive a confirmation that your pet is off to town, andit will sell all unequipped items in its pack.You can equip your pet with three trinkets: a necklace and two ringsYou can transform your pet into other creatures temporarily and permanently by feeding it fish. Permanent transformations are permanent unless you feedyour pet another transformation fish (even a temporary one). So be aware thatyou can lose a permanent transformation as it will change back to the wolf, lynx, or Chakawary after the new transformation is done.Your pet can have two spells learned at any time and it will cast them without any real reason or set parameters but it will cast spells like summons oftenso those are good to give it. To teach your pet a spell, move a spell scrollto the pets inventory with X and then use it in the pets inventory with A. Ifyour pet already has two spells and you teach it a third, you have to choose one of the current two to delete permanently. You cannot force pets to cast spells, they do it on their own.Other fish can be found that pets can eat to provide damage or item find bonuses and the like. If you feed your pet fish that grant item or gold findchances be aware that the pet must kill creatures for those bonuses to takeeffect, not you.FishingThrough the different dungeons you may come across fishing holes, they looklike little swirls in the water and can be interacted with to start the fishing mini game. There is also a fishing hole in town off of the pier.While fishing you will see a picture of a hook with a small static circle around it and another circle that moves in and out, expanding and contracting.When the moving circle lines up with the static one, both circles turn purple to signal a a fish on the hook at which point you need to press A to reel inthe fish. The moving circle will only stay in the "hook" zone or a short time so if you aren稚 paying attention and don稚 press A, it will start moving again and you have to wait for them to line up again. You can find all sorts of fish that benefit you and your pet, and items such as boots can come up semi often as well.You can find fish that increase your stats temporarily as well as your pets,some increase armor or resistances and everything in between. You may alsopull up tasty fish meat or sushi grade fish meat which can be used as amana and health potion all in one. There are gold fish which can be foundrarely and only are for selling to merchants. There are also four secret itemsthat can be found via fishing that transmute to a special scroll.Transformation fish are common and can be found in three grades, the differentgrades determine how long the transformation lasts: regular will last for two minutesbig will last for an hourgiant will be permanent unless another transformation takes placenew heroes will have a free giant troll transformation fish for immediate usetransformations are only for your pet, your character cannot shape shiftList of pet transformations:Frost Elemental (Ice Fish)Poison Elemental (VenomFish)Fire Elemental (Fire Fish)Lightning Elemental (Electric Eel)Mimic (PocketFish)Gel (Glooper Jelly)Tattered Lurker (BirdFish)Thorned Strider (Bog Perch)GoblinHound (MuckFish)Burrower (Tunnel Shark)Spider (Web Fish)Varkolyn (Bat Fish)Troll/Ogre (Improbably Large Fish)Other Fishing items:Consumable (player):Tasty Fish Meat600 Health Recovery over 2 seconds12 Mana Recovery over 2 secondsSushi Grade Fish Meat1200 Health Recovery over 1 seconds20 Mana Recovery over 1 secondsGruefish+20% All poison damage you deal for 300 seconds-20% All poisin damage received for 300 secondsElectric Eel+20% All electric damage you deal for 300 seconds-20% All electric damage received for 300 secondsMolten Eel+20% All fire damage you deal for 300 seconds-20% All fire damage received for 300 secondsEmber Fish Eye+20% experience bonus for 300 secondsLeviathan tooth100% knock back resistance for 3600 secondsConsumable (pet):Trufflesnout Fish50% increased magic find for 600 seconds200% increased gold find for 600 secondsPrismatic Morey+25 Critical hit chance for 120 seconds+100% to all fire damage dealt for 120 seconds +100% to all poison damage dealt for 120 seconds +100% to all ice damage dealt for 120 seconds +100% to all electric damage dealt for 120 seconds Frenzy Fish80% faster movement for 120 seconds33% faster attack for 120 secondsSocketable:Shimmering fish scale3 health recovery per secondLucky fish tooth+3 critical hit chanceSpell ScrollsSpell scrolls can be found throughout the land or bought from merchants. Scrolls are used to learn spells for yourself or your pet. You can have fourlearned at any time and your pet two learned. If you learn a fifth or teach your pet a third, you have to choose one of your current spells to deletepermanently. Spells have different ranks and each rank is a bit stronger thanthe last in regards to whatever effect the spell has. Placing points intospell mastery skills increase the spell ranks if you so choose to. Spells can be slotted to any of your hot keys in the same fashion as skills and they havetheir own cool downs (time you must wait to cast the spell again) and mana costs.There are three types: Defensive, Offensive, and Charm.Defensive SpellsDraining Touch: While active, a portion of damage you do returns as health for you. This isa very good way to keep your health meter filled and is a decent spell to keep.Heal Self: Heals the caster in the same fashion as a potion.Heal All: Heals the caster, pet, and any summoned creatures (works with spell summons).Elemental Resistance: Increases resistance to elemental damage for a timeHaste: Increases movement and attack speed for the player for a short timeWeb: Toss out a web that slows any enemies caught in it for a short timeSilence: Prevents enemies from casting any spells. Useful for the palace areas mainly,as the dark zealots and such are really tough casters.Retribution: Returns a portion of damage taken back to the attacker.Summon Aloe Gel: Summons a Gel that stays in passive mode and heals playerand allies.Charm SpellsCharm: Charm converts an enemy to an ally for a short time. Very useful if used on really tough enemies so they can turn their attacks on their former friends.Summon Zombies: Summon a pack of bloodthirsty zombies to attack your enemies.Summon Skeleton: Summon a single skeleton warrior to fight by your side.Summon Archers: Summon a row (eight or so) of skeleton archers to assault your enemies from adistance. Note that summoned archers cannot move at all, immobile.Summon Blood Skeleton: Summon a blood red skeleton to fight by your side.The Blood skeleton steals health from enemies to restore your own with eachsuccessful hit.Offensive SkillsFireball: Cast a ball of flame towards enemies which explodes on impact. Standard rpg fare fireball, no strings attached.Frost: The caster releases bolts of ice that freeze any enemies they hit.Dervish: Increase attack and casting speed for a short time.Elemental Overload: Increases all elemental damage you deal for a time.Summon Flaming Sword: Summon a floating sword of flame to fight by your side.Poison Cloud: Summon a toxic cloud that damages any enemy who enters the radius with a damage over time effect.ItemsThere are tons of items to be found in Torchlight. Items have a chance forrandom modifies, sockets, and there are even armor sets to collect! All itemscan be used by any class as long as you meet level and stat requirements (which can be lessened with skills). So if you see something you want to wearby all means wear it!There are five grades of gear in the game and they are color coded:Mundane (white): Normal items without magical effects. Best for selling asonce you start to find higher quality items, you continue to do so.Magic (Green): Magic items are able to hold magical enchantments but they canhave as little as one. Still better than Mundane items as at least they canspawn with some effect.Rare (Blue): Rare items almost always have at least three magical propertiesor more, if you find rare items you will likely want to use them right away.Set (Purple): Set items are becoming a staple in rpg games, the more set itemsyou have of the same set equipped at one time, the more hidden bonuses theset in question will grant you. The majority of the sets in Torchlight givetheir first set bonus with two pieces equipped so you can get a nice bonuspretty early on if you find a few pieces of the same set. Set items can be found in shops every now and then, so keep an open eye.Unique (Gold): Unique items are quite rare with a set level they are generatedat and with static stats. Sometimes as with set items, the stats differ thoughso it may be entirely random with all but a few stats set in stone.Items you can equip:HelmShouldersWristsChestBeltBootsNecklaceRing (you can equip two rings at once)Weapon, weapon and shield, dual wielded weapons (1 handed weapon in each hand)Your pet can have a single necklace and up to two rings equipped as well. Justswap the trinkets to the pet inventory and equip them just as you would.Weapon TypesRanged:BowCrossbowPistolRifleMartialSwordMaceAxePolearmMagicStaff (melee)Wand (ranged)Since the game generates items randomly it is almost impossible to compile acomplete weapons database so instead I will list known magical modifiers thatyou may find on gear. I will also list what they do if it is not an obviousstat. If any modifiers exist in game that are not listed, please contact meso I can add them.Item Modifiers+ Damage of a certain type (fire, poison, ice, physical, electric)+ X critical hit chance + X critical damage X armor degraded per hit+% faster attack speed (applies to weapon attacks only)+% faster casting speed (applies to skills)+X knock back Health steal (with weapon attack)Mana steal (with weapon attack)+% chance to block (without shield)+ Resistance of a certain type (fire, poison, ice, physical, electric)+ X to named attribute (strength, dexterity, magic, defense)+ X% chance to reflect X% of missile damage+ X damage reflected (close combat damage)+ % increase to pet and minion damage (not spell summons)+ % increase to potion effectiveness- % damage taken (can be a single type or of all types)- % lower merchant prices+ % faster movement+ X amount of health+ X amount of mana+ % damage of certain type (elemental or physical, ranged or melee)+ % increased gold find+ % increased magic item find+ % exp bonus per enemy kill+ % chance to fear enemy away+ X level to specific skill (seen only on unique Our Great Grandaxe so far)+ % fishing luck (helps find better quality fish)+ % armor + % increased block chance (with shield)XX% chance to reflect XX% of missle damage You take no damage if damage is reflected First % is chance to actually reflect a missle Second % is the percent of the original damage the attacker receives Projectile spells count as misslesPotions & ScrollsHealth & Mana Potions Type Recovers Over Health 400 Health4 SecondsMana 34 Mana 4 SecondsBig Health 800 Health4 SecondsBig Mana 67 Mana 4 SecondsGiant Health1200 Health4 SecondsGiant Mana 100 Mana 4 SecondsSuper Health1600 Health4 SecondsSuper Mana 134 Mana 4 SecondsGrand Health2000 Health4 SecondsGrand Mana 167 Mana 4 SecondsTown Portal ScrollOpens a portal to Torchlight from a Dungeon, portal remains until you go back.Identify ScrollUse on unidentified items to see their modifiers and allow them to be equippedSocket able Items (Ember)In Torchlight, some items have sockets and you can find gems to slot in them.The gems are called ember, and they can add any number of magical effects toan item based on the type you slot it into (armor or weapon). Ember comes invarying grades just like weapons and armor, with higher grades granting morepowerful effects. If you have two or four like grades of the same ember you can fuse them together at the transmuter to create a gem of the next highergrade or two grades higher respectively.Once socketed into gear, you can remove socketables by talking to the pair ofOgres on the East side of Torchlight. One will remove the gem (but destroythe equipment), the other will remove the gem (keeping the equipment intactbut destroying the gems). If you plop an item in a socket, keep this in mindthat you will lose either the gems or the gear (you choose) if you ever wantto remove the gems.There are quite a few different types of ember and varying grades of each.Ember typesPureCoreColdFireSkullEyeballFlowLifeDeepChaosThe chaos embers do not seem to be able to be combined and they have different types. Healthy, Adept, Deadly, and Swift.Ember Grades:CrackedDullDiscoloredStandard (this is simply called whatever the type is)CutPolishedStarFlawlessPerfectSpecial (this is a name unique to each type and the final grade)Tables for ember stats when socketed are below. The bonus you gain when an itemis equipped with a socketed ember depends on if it is socketed into a weapon ora piece of armor. A cracked pure-ember will grant +4 damage if socketed intoyour weapon for example, and will not grant any armor bonus. Socket the samegem into armor for a +3 armor bonus but no weapon damage. Use the following charts to see what effects the different Ember grant when socketed into eitherarmor or weapons, or just to see what stats high grade Ember provide.The name of each Ember's Special (top tier) grade is unique to the Ember andis provided beneath the special description. Pure WeaponArmor Cracked +4 Damage +3 ArmorDull +9 Damage +5 ArmorDiscolored +14 Damage +9 ArmorPure +18 Damage +12 ArmorCut +24 Damage +16 ArmorPolished +28 Damage +19 ArmorStar +33 Damage +23 ArmorFlawless +38 Damage +26 ArmorPerfect +43 Damage +30 ArmorSpecial +49 Damage +34 ArmorThe Infinite Pure-Ember Shard Core Weapon Armor Cracked 2 Health Regen StrengthDull 4 Health Regen StrengthDiscolored6 Health Regen StrengthCore 8 Health Regen StrengthCut 10 Health Regen StrengthPolished 11 Health Regen StrengthStar 13 Health Regen StrengthFlawless 15 Health Regen0 StrengthPerfect 17 Health Regen1 StrengthSpecial 19 Health Regen2 StrengthThe Sea King's Core-Ember Shard Cold Weapon Armor Cracked Ice Damage Ice ResistDull Ice Damage Ice ResistDiscolored Ice Damage Ice ResistCold 2 Ice Damage0 Ice ResistCut 6 Ice Damage3 Ice ResistPolished 9 Ice Damage5 Ice ResistStar 2 Ice Damage9 Ice ResistFlawless 5 Ice Damage1 Ice ResistPerfect 9 Ice Damage4 Ice ResistSpecial 3 Ice Damage8 Ice ResistThe Earthstar Cold-Ember Shard Fire Weapon Armor Cracked Fire Damage Fire ResistDull Fire Damage Fire ResistDiscolored Fire Damage Fire ResistFire 2 Fire Damage0 Fire ResistCut 6 Fire Damage3 Fire ResistPolished 9 Fire Damage5 Fire ResistStar 2 Fire Damage9 Fire ResistFlawless 5 Fire Damage1 Fire ResistPerfect 9 Fire Damage4 Fire ResistSpecial 3 Fire Damage8 Fire ResistThe Fire Queen Ember Shard Life Weapon Armor Cracked Poison Damage Poison ResistDull Poison Damage Poison ResistDiscolored Poison Damage Poison ResistLife 2 Poison Damage0 Poison ResistCut 6 Poison Damage3 Poison ResistPolished 9 Poison Damage5 Poison ResistStar 2 Poison Damage9 Poison ResistFlawless 5 Poison Damage1 Poison ResistPerfect 9 Poison Damage4 Poison ResistSpecial 3 Poison Damage8 Poison ResistThe Spire City Life-Ember Shard Flow Weapon Armor Cracked Electric Damage Electric ResistDull Electric Damage Electric ResistDiscolored Electric Damage Electric ResistFlow 2 Electric Damage0 Electric ResistCut 6 Electric Damage3 Electric ResistPolished 9 Electric Damage5 Electric ResistStar 2 Electric Damage9 Electric ResistFlawless 5 Electric Damage1 Electric ResistPerfect 9 Electric Damage4 Electric ResistSpecial 3 Electric Damage8 Electric ResistThe Eternal Flow-Ember Shard Deep Weapon Armor Cracked Armor degraded per hit DexterityDull Armor degraded per hit DexterityDiscolored Armor degraded per hit DexterityDeep 0 Armor degraded per hit DexterityCut 4 Armor degraded per hit DexterityPolished 9 Armor degraded per hit DexterityStar 5 Armor degraded per hit DexterityFlawless 1 Armor degraded per hit0 DexterityPerfect 9 Armor degraded per hit1 DexteritySpecial 8 Armor degraded per hit2 DexterityThe Grand Depths Ember Shard Skull Weapon Armor Cracked Health stolen per hit DefenseDull Health stolen per hit DefenseDiscolored0 Health stolen per hit DefenseSkull 4 Health stolen per hit DefenseCut 9 Health stolen per hit DefensePolished 3 Health stolen per hit DefenseStar 8 Health stolen per hit DefenseFlawless 2 Health stolen per hit0 DefensePerfect 7 Health stolen per hit1 DefenseSpecial 2 Health stolen per hit2 DefenseThe Pirate SkullEyeball Weapon ArmorCracked Mana stolen per hit MagicDull Mana stolen per hit MagicDiscolored Mana stolen per hit MagicEyeball Mana stolen per hit MagicCut Mana stolen per hit MagicPolished Mana stolen per hit MagicStar 1 Mana stolen per hit MagicFlawless 2 Mana stolen per hit0 MagicPerfect 4 Mana stolen per hit1 MagicSpecial 5 Mana stolen per hit2 MagicEtlich's Eyeball Chaos Any Deadly Crit chance Very Deadly Crit chance Healthy 2 Health Very Healthy4 Health Adept % Cast speed Very Adept % Cast speed Swift % Cast speed Very Swift % Attack Speed Note that Chaos Ember cannot be transmuted, their "very" grades must be found.Chaos Ember can be socketed into armor or weapons and either will grant thebonus effect. Note that sometimes Chaos ember will spawn 2 bonuses, a DeadlyChaos gem may grant the normal +2 critical hit chance and also +12 health.Choas gems are pretty rare in game so the chance of finding one with 2 bonusesis really rare but I have come across a few. WalkthroughAt the main menu, select New Game to begin. The character selection screenis brought up and you now choose your class and pet, the character model preview of the class and pet is shown in the center of the screen. Also, in the top right hand corner of the screen your starting awards will be displayedfor new characters. The possible starting rewards are a potion of respec and the troll transformation fish. Scroll through the different classes and pet types, choose one of each, name both your character and pet (of keep the default names) and select done. Now you are presented with the difficulty select screen where you must choose your game difficulty and make the character a hardcore character. Scroll through the difficulty options and choose one with the A button, hardcore modeis off by default so make sure to toggle it on with the A button if you wish to create a hardcore character. The difficulty you choose and whether you choose hardcore or not are permanent choices for that character and cannot be undone once you begin the game.After you choose your class, pet, and difficulty, you are treated to a short voice acted narrative by your character. After the narrative, you arrive in the town of Torchlight and your journey begins!The Town of TorchlightThe town of Torchlight is the only town in the game (and safe area). The townboasts many merchants who offer different services, a few quest givers, andeven a fishing hole for your fishing needs. The center of town has a largepillar of fire nearby and serves as the reference point (town portals exitright nearby as well). The players stash is right there. To the north of thetown center is the shared stash, to the east a few more merchants. To the souththere is another quest giver and southeast is the fishing hole (a sign witha picture of a fish leads to the pier. You can cast spells, attack, and use all abilities in town but you cannot harmanyone so all you evil role players have to play good guys this time around...I will list available merchants and the services they offer. Please note thatlisted item types merchants sell are their main services and they sometimesoffer other things. These occurrences are random and cannot be claimed asstandard wares so they are impossible to list.Non player characters:Tarn the Merchantlocation: center of town near the flaming pillar.Services: Health & Mana potions, Identify and Portal scrolls, Potion of respec Occasionally sells a dogfish or catfish (permanent). 2b1af7f3a8